[Bug 31493] Dota 2: hero tooltip text is not rendered apprropriately

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 17 06:04:41 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31493

--- Comment #8 from voidcastr <voidcastr at gmail.com> 2012-10-17 06:04:41 CDT ---
(In reply to comment #7)
> (In reply to comment #6)
> > ... Some of those
> > can be worked around with the "StrictDrawOrdering" registry setting, though at
> > a significant performance cost.
> 
> This indeed fixes the issue for me, at an FPS cost of ~10% -- which is totally
> acceptable in my case. The game still seems to run more smoothly compared to
> running it with -nod3d9ex.
> 

My apologies, I gotta take this back... in greater clashes with lots of effects
my FPS drop to about ~15 (which is about -60%). So I guess either
- playing with -nod3d9ex and accepting lag spikes when new stuff gets loaded,
or
- playing without -nod3d9ex but having broken tooltips/nameplates
are still the ways to go until we got threaded occlusion queries.

Btw, I'm just curious: Are there any plans on this?

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