[Bug 29573] Battle.net System Check reports zero (0) megabytes of video RAM

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 4 11:38:05 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=29573

--- Comment #6 from Erich Hoover <ehoover at mines.edu> 2012-09-04 11:38:05 CDT ---
Created attachment 41569
  --> http://bugs.winehq.org/attachment.cgi?id=41569
Fix for the system checker reporting no RAM [v2]

(In reply to comment #5)
> That probably makes sense. You should use wined3d_get_adapter_identifier() to
> retrieve both of those though. (And this probably applies to
> DirectDrawEnumerateA() as well.)

How does the attached look?  It looks like the DirectDrawEnumerateA callback is
incompatible with the DirectDrawEnumerateExA callback, should I maybe make an
internal function for both routines to call so that it can handle both?

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