[Bug 29596] Baldur's Gate black fullscreen

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 5 08:02:54 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=29596

--- Comment #6 from mailbox.tec at gmail.com 2012-09-05 08:02:54 CDT ---
Created attachment 41575
  --> http://bugs.winehq.org/attachment.cgi?id=41575
Messages from dmesg after running BGMain.exe in fullscreen.

Hello

I can confirm this issue for Wine 1.5.12.

The issue appears when executable is launched fullscreen, without virtual
desktop. In virtual desktop mode, it seems to be running fine. Also, if window
switching is attempted (Ctrl+Tab) with game in fullscreen, tiny video output
appears, occupying roughly 1/4th of screen resolution (which in full is
1280x1024) in top-left corner, the rest remaining black. It's very pixelated
and shows game's main menu. With futher switching, it shows different desktop
windows (if open), but latency is very low. Regardless of video output, sound
is still played through alsa.

In my case, output from running BGMain.exe is:

radeon: The kernel rejected CS, see dmesg for more information.
fixme:win:EnumDisplayDevicesW ((null),0,0x329c48,0x00000000), stub!
fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.

I've attached relevant dmesg log here. My system setup which I think may be
relevant:
Hardware
========
Gigabyte AMD Radeon HD 6850 OC GPU
Samsung SyncMaster 943t display

Software
========
Arch Linux x86_64
kernel 3.5.3-2-ck
X11 1.12.4
X.org radeon driver 6.14.6
Wine 1.5.12
Mesa 8.0.4 along with radeon DRI driver

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