[Bug 26924] Calling UpdateLayeredWindowIndirect in multi-threaded apps might lead to freezes (Beta League of Legends Patcher, Tunatic, .NET 3.x/4.x WPF apps)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Sep 15 10:29:18 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=26924
--- Comment #47 from Joshua <wine at placesthroughtime.com> 2012-09-15 10:29:18 CDT ---
Created attachment 41688
--> http://bugs.winehq.org/attachment.cgi?id=41688
Only call set_window_pos if needed
After re-evaluating the updated patch I found that this made more sense with
the current code. Checking offset.cx and offset.cy to see if either of them
are non-zero before calling the set_window_pos function.
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