[Bug 31113] Civilization V crashes after specific amount of game turns

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 15 11:12:45 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31113

--- Comment #35 from Michael Gratton <mike at vee.net> 2012-09-15 11:12:45 CDT ---
Created attachment 41690
  --> http://bugs.winehq.org/attachment.cgi?id=41690
Backtrace using 1.5.13 built-in msvcp90.dll

The attached trace shows that when using the native msvcp90.dll DLL from
1.5.13, the page fault seems to occur in that's library's impl of
basic_string_char_const_ptr:

> Backtrace:
> =>0 0x7e735d86 basic_string_char_const_ptr+0x6() in msvcp90 (0x0d6d45c8)
>   1 0x7e736c89 MSVCP_basic_string_char_c_str+0x58() in msvcp90 (0x0d6d45f8)
> 0x7e735d86 basic_string_char_const_ptr+0x6 in msvcp90: cmpl	$15,0x18(%eax)

Last thing in the log before the PF was this:

> 0051:fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0xd6cec04 1 C) semi-stub

Although that appears several times earlier, so may not be related.

A lot of people seem to be showing traces indicating an issue with
basic_string::char_traits, this happens for me when using native
msvcr90/msvcp90 DLLs only.

Can someone retitle this bug so the title indicates the issue is with msvcp90,
in basic_string_char_const_ptr, or at least basic_string::char_traits, not the
number of game turns? Thanks.

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