[Bug 31749] New: King's Bounty: The Legend crashes when the spell "Poison Skull" is cast in combat

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 20 13:15:31 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31749

             Bug #: 31749
           Summary: King's Bounty: The Legend crashes when the spell
                    "Poison Skull" is cast in combat
           Product: Wine
           Version: 1.5.13
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: juupelipeijakas+bugs.winehq at gmail.com
    Classification: Unclassified


Created attachment 41753
  --> http://bugs.winehq.org/attachment.cgi?id=41753
Savegame to reproduce the crash

Steps to reproduce:

1. Download and install the demo from:
   http://www.gamershell.com/download_32652.shtml
2. Change to the game directory (containing kb.exe) and do:
   mkdir \$save
3. Put the attached kb_crash.sav savefile to the $save directory
4. Run the game with "wine kb.exe",
   click "Load" and select the save from previous step.
   Left click on the nearby enemy unit to start combat.
5. Hit the 'b' key to cast a spell,
   click on the green skull image (Poison Skull),
   click on an enemy unit to target it.

The game crashes displaying an error box with the following message:

.\BMRender\rmode.cpp(3972): DirectX call failed: 64, 64
code=0x80004001 (-2147467263)

Workaround: "winetricks d3dx9"

I discovered the crash with the KB:TL bought from gog.com. Symptoms and
workaround are identical except that the error message refers to
rmode.cpp(3987).

Except for this crash, the game appears to run fine on plain wine 1.5.13.

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