[Bug 31800] DirectX games crash in r300_dri.so with Gallium

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 26 06:23:34 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31800

--- Comment #11 from René Kijewski <rene.kijewski at fu-berlin.de> 2012-09-26 06:23:34 CDT ---
One last comment (if someone find this bug by googling):

I noticed the strangest thing right now: I can play [1] if and only if I use
WINEDEBUG=+relay,-debug, and then only if I don't pipe the output into
/dev/null.
I.e. I use 2>&1 >/dev/null the same error occurs, but if I pipe the trace into
/dev/urandom, Caesar 3 works. Other games are still affected, though.

[1]: http://www.gog.com/en/gamecard/caesar_3

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