[Bug 31806] World of Warcraft (Mists of Pandaria) reliably crashes shortly after logging in
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 28 12:46:47 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31806
--- Comment #12 from Kristian Grimsby <kristian at grimsby.us> 2012-09-28 12:46:47 CDT ---
$ export force_s3tc_enable=true
This actually works for me too (tried it once and only for a few minutes - but
look promissing!)
Could this be a Mesa-realted problem (seems nvidia/ati are unaffected)?
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
OpenGL version string: 3.0 Mesa 8.0.2
OpenGL shading language version string: 1.30
Can anyone confirm?
Why does this type of texture compression need to be enabled "manually"?
Kind Regards, Kristian
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