[Bug 33491] Warframe: Assert in OutOfMemory() crash
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 29 16:56:47 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=33491
--- Comment #2 from Felix Hellmann <privat at cirk2.de> 2013-04-29 16:56:47 CDT ---
(In reply to comment #1)
> > err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
>
> Please retry with glsl enabled.
oh forgot to mention that I disabled it for testing.
I also does not work with GLSL enabled.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list