[Bug 33491] Warframe: Assert in OutOfMemory() crash

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 29 16:56:47 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33491

--- Comment #2 from Felix Hellmann <privat at cirk2.de> 2013-04-29 16:56:47 CDT ---
(In reply to comment #1)
> > err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
> 
> Please retry with glsl enabled.

oh forgot to mention that I disabled it for testing.
I also does not work with GLSL enabled.

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