[Bug 33478] Borderlands 2 on FGLRX compiles a shader every frame.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 13 12:50:58 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33478

--- Comment #13 from Henri Verbeet <hverbeet at gmail.com> 2013-08-13 12:50:58 CDT ---
(In reply to comment #12)
> (In reply to comment #11)
> > Those messages have nothing to do with shader compilation though, which is what
> > this bug claims to be about.
> Sure, that is a bug, but it isnt the bug which slows things down to 2 fps.
> If you actually look at traces, 
I'd consider looking at those traces you mention if any of them where actually
attached to this bug.

> Please do some research before commenting. Just reading logs is not enough.
Yeah, good luck with that.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list