[Bug 34268] Louisiana Adventure crashes without native d3dx9_36 (D3DXCompileShaderFromFile() needs to call user-supplied include callbacks for resolving primary shader files)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 18 20:21:59 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34268

--- Comment #4 from Dan Kegel <dank at kegel.com> 2013-08-18 20:21:59 CDT ---
After working around bug 34275 and bug 29448, doing 'winetricks d3dx9_36',
*and*
using native quartz, disabling gstreamer, and swinging a chicken over my head,
the game starts here.  I don't have a reproducible recipe for running the game;
maybe winetricks is doing something silly.

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