[Bug 35228] New: RC Cars hangs when music changes
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 25 11:28:33 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=35228
Bug ID: 35228
Summary: RC Cars hangs when music changes
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.fileplanet.com/131248/130000/fileinfo/R.C.-
Cars-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
Classification: Unclassified
Created attachment 46990
--> http://bugs.winehq.org/attachment.cgi?id=46990
terminal output
The game plays mp3's and whenever music changes Wine comes to a deadlock:
err:ntdll:RtlpWaitForCriticalSection section 0x39a3778 "parser.c:
ParserImpl.csFilter" wait timed out in thread 002d, blocked by 0027, retrying
(60 sec)
followed by
err:ntdll:RtlpWaitForCriticalSection section 0x13cbe0 "filtergraph.c:
IFilterGraphImpl.cs" wait timed out in thread 0009, blocked by 0027, retrying
(60 sec)
The demo contains only 2 music tracks: Mast_Track01.mp3 is playing in the menu,
and Dead_Track01.mp3 is playing during races.
In the demo you should hear music in the menus, click on <Demo play>, while the
track is loading comes the 1st deadlock which is not fatal and the game remains
playable, but music has stopped. During the race press <Esc> to get back to the
menu and here comes the 2nd deadlock (filtergraph.c: IFilterGraphImpl.cs) and
the game comes to a halt.
rccarsdemo_full.zip
md5sum: 110c5a83a066359ebe27f7908e7266ab
'winetricks quartz' is a workaround.
Fedora 19 x86
Alsa 1.0.27 (Pulseaudio is not running)
Wine was compiled without gstreamer support
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