[Bug 6955] Software vertex blending not implemented (affects NOLF2, Divinity 2, ...)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 1 11:45:14 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=6955
--- Comment #120 from Bjoern Bidar <theodorstormgrade at googlemail.com> 2013-02-01 11:45:14 CST ---
Workd okish but getting a lot:
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 5860
But don't know if its caused by the patch or by my application.
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