[Bug 30546] League of Legends' patcher has anormal behavior.
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Feb 6 08:34:31 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=30546
--- Comment #8 from nob.dir.info at gmail.com 2013-02-06 08:34:31 CST ---
(In reply to comment #4)
> This has something to do with a connection between the update server and the
> launcher. Anyway it's just a guess . What if we can bypass the updates?
> Something like running on the PC a virtual update server or simply modify the
> launcher in a way that the play button is always available. That download part
> is just a list that the game compares to it's own to see if it's up to date...
In fact I think it's more like a thread/data transfer problem: inserting the
+ntdll debugging channel slows the program (writing things in the console
needs time). Maybe the launcher is waiting for a message which was already sent
but that the launcher didn't receive at the right time.
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