[Bug 31546] PS3 gamepad analog sticks problem

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 26 13:42:34 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=31546

winebugzilla.kyoo at xoxy.net changed:

           What    |Removed                     |Added
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                 CC|                            |winebugzilla.kyoo at xoxy.net

--- Comment #9 from winebugzilla.kyoo at xoxy.net 2013-02-26 13:42:34 CST ---
I have been noticing this recently with a PS2 controller (wine 1.5.24),
especially with epsxe.  When setting up the controller, the program will see a
different axis being moved sometimes depending on which direction and how far I
move a stick (see below.)  This also seems to change sometimes when I un+replug
the controller (USB adaptor).  I started a game, played for a while, then
paused it and unplugged the adaptor.  Later, I plugged the adaptor back in and
resumed the game.  All joystick input except left stick up and either stick
left works.  This doesn't change when I restart the program.

Stick.direction - Currently - Previously (as seen by epsxe)
left.left - J2_LX until halfway, then J1_LX - J2_LX
left.right - J2_LX until halfway, then J1_LX - J2_LX
left.up - J2_LY until halfway, then J1_LY - J2_LY
left.down - J2_LY until halfway, then J1_LY until 95%, then J1_LX - J2_LY
right.left - J1_LZ except for about 10% in the middle where it's J2_LZ - J2_LZ
right.right - J2_LZ - J2_LZ
right.up - J1_LRZ except for about 10% in the middle where it's J2_LRZ - J2_LRZ
right.down - J2_LRX - J2_LRZ

With jstest, all axes seem to work fine.  I'm not overriding any dlls.

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