[Bug 28413] Sound play in games and programs causes brief "pauses"

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 2 17:26:09 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=28413

--- Comment #37 from David <turbolad995 at hotmail.co.uk> 2013-01-02 17:26:09 CST ---
(In reply to comment #36)
> Thanks, David. I installed PC-BSD 9.1 into a VirtualBox VM and am able to
> reproduce this.
> 
> Looks like the problem is it takes a long time to cancel previously playing
> sounds when a new sound asks to be played:
> 
>  17.594:0009:trace:winmm:MULTIMEDIA_PlaySound pszSound='0x153278' hmod=0x400000
> fdwSound=00000005
>  ...
>  17.688:0009:err:winmm:MULTIMEDIA_PlaySound returning control
> 
> That's nearly a full tenth of a second between invoking and returning from
> PlaySound.
> 
> Jörg did work in this area recently. The code is still pretty messy, so there
> might be further improvements. For example, maybe we can avoid waiting for the
> other sounds to stop playing if SND_ASYNC is given.
> 
> (By the way, the "Invalid null command" is because PC-BSD uses csh as its shell
> by default. You can run "bash" first and then the debugging command to generate
> a log.)

I'm glad someone else can reproduce this bug.  I'm sure there are other apps
besides lemmix/lemmings which will highlight this sound bug.

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