[Bug 11674] Dual-core unsupported in WoW and SC2

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 3 18:36:28 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=11674

--- Comment #285 from gpiez at web.de 2013-01-03 18:36:28 CST ---
Both above are d3d9. 

If I compare opengl/linux with d3d9/windows I need to disable shadows and water
reflections, because they are not supported with opengl. I did test with medium
water and good shadows, which are reasonable settings.

w/o shadows/water:

linux/d3d9:          81,0 fps
linux/opengl:        87,5 fps
windows/d3d9:       103,2 fps

Note that opengl is deprecated for the windows version, it is no longer
selectable in the interface, but still works with a command line switch. There
were already major bugs (map cursor not visible in opengl etc., char screen not
working). Additionally it becomes more and more visually unappealing as new
effects work only with directx.

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