[Bug 32729] Morrowind crashes before loading a game

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 16 08:57:43 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=32729

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |gyebro69 at gmail.com

--- Comment #1 from GyB <gyebro69 at gmail.com> 2013-01-16 08:57:43 CST ---
The freeware game Echoes also crashes due to that commit, but with a different
backtrace:

Backtrace:
=>0 0x79714ffe DSoundRender_Pause+0xf0(iface=<couldn't compute location>)
[/home/gyebro/sources/wine-git/dlls/quartz/dsoundrender.c:772] in quartz
(0x00e1f3b8)
  1 0x7971eb64 FilterGraph2_RemoveFilter+0x1cf(iface=<couldn't compute
location>, pFilter=<couldn't compute location>)
[/home/gyebro/sources/wine-git/dlls/quartz/../../include/strmif.h:1931] in
quartz (0x00e1f5e8)
  2 0x7971e11e FilterGraphInner_Release+0x10e(iface=<couldn't compute
location>)
[/home/gyebro/sources/wine-git/dlls/quartz/../../include/strmif.h:7384] in
quartz (0x00e1f678)
  3 0x7971e4e7 FilterGraph2_Release+0x98(iface=<couldn't compute location>)
[/home/gyebro/sources/wine-git/dlls/quartz/filtergraph.c:365] in quartz
(0x00e1f6d8)
  4 0x02e120ac in dbpromusicdebug (+0x20ab) (0x02e1af70)
0x79714ffe DSoundRender_Pause+0xf0
[/home/gyebro/sources/wine-git/dlls/quartz/dsoundrender.c:772] in quartz: movl 
  0x0(%eax),%eax
772            hr = IDirectSoundBuffer_Stop(This->dsbuffer);


http://binaryzoo.com/games/echoes/echoes.zip

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