[Bug 32729] Morrowind crashes before loading a game
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jan 16 08:57:43 CST 2013
http://bugs.winehq.org/show_bug.cgi?id=32729
GyB <gyebro69 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gyebro69 at gmail.com
--- Comment #1 from GyB <gyebro69 at gmail.com> 2013-01-16 08:57:43 CST ---
The freeware game Echoes also crashes due to that commit, but with a different
backtrace:
Backtrace:
=>0 0x79714ffe DSoundRender_Pause+0xf0(iface=<couldn't compute location>)
[/home/gyebro/sources/wine-git/dlls/quartz/dsoundrender.c:772] in quartz
(0x00e1f3b8)
1 0x7971eb64 FilterGraph2_RemoveFilter+0x1cf(iface=<couldn't compute
location>, pFilter=<couldn't compute location>)
[/home/gyebro/sources/wine-git/dlls/quartz/../../include/strmif.h:1931] in
quartz (0x00e1f5e8)
2 0x7971e11e FilterGraphInner_Release+0x10e(iface=<couldn't compute
location>)
[/home/gyebro/sources/wine-git/dlls/quartz/../../include/strmif.h:7384] in
quartz (0x00e1f678)
3 0x7971e4e7 FilterGraph2_Release+0x98(iface=<couldn't compute location>)
[/home/gyebro/sources/wine-git/dlls/quartz/filtergraph.c:365] in quartz
(0x00e1f6d8)
4 0x02e120ac in dbpromusicdebug (+0x20ab) (0x02e1af70)
0x79714ffe DSoundRender_Pause+0xf0
[/home/gyebro/sources/wine-git/dlls/quartz/dsoundrender.c:772] in quartz: movl
0x0(%eax),%eax
772 hr = IDirectSoundBuffer_Stop(This->dsbuffer);
http://binaryzoo.com/games/echoes/echoes.zip
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list