[Bug 22039] Lego Island: failed to start.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jul 5 18:19:37 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=22039

--- Comment #7 from Luke <gaming4jc2 at yahoo.com> 2013-07-05 18:19:37 CDT ---
Yes the added logs are for LEGO Island 2 which I do not have..
However this is still an issue in 1.6-rc4:
---
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4c8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ed38,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e888,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33e888,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid
{aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ee28,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:d3d_surface:surface_init Trying to create a render target that isn't in
the default pool.
fixme:d3drm:IDirect3DRM2Impl_CreateDeviceFromD3D
(0x153a94/0x153a90)->(0x14ee70,0x1561a8,0x373914): partial stub
fixme:d3drm:IDirect3DRM2Impl_SetDefaultTextureShades (0x153a94/0x153a90)->(32):
stub
fixme:d3drm:IDirect3DRM2Impl_SetDefaultTextureColors
(0x153a94/0x153a90)->(256): stub
fixme:d3drm:IDirect3DRMDevice2Impl_SetShades (0x1b3c28/0x1b3c28)->(32): stub
fixme:d3drm:IDirect3DRM2Impl_CreateViewport iface 0x153a94, device 0x1b3c28,
camera 0x18dc30, x 0, y 0, width 0, height 0, viewport 0x373924 partial stub!
fixme:d3drm:IDirect3DRMViewportImpl_SetAppData (0x1b3c58/0x1b3c58)->(3619120):
stub
fixme:d3drm:IDirect3DRMViewportImpl_SetAppData (0x1b3c58/0x1b3c58)->(0): stub
---

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