[Bug 33528] GTA2 hangs up during gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 17 19:24:14 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33528

--- Comment #4 from Bruno Jesus <00cpxxx at gmail.com> 2013-07-17 19:24:14 CDT ---
Created attachment 45318
  --> http://bugs.winehq.org/attachment.cgi?id=45318
bt all in wine 1.6-rc5 during the hang

This is the output from bt all (repeated clone() lines trimmed). There is no
reliable way to reproduce the issue, the first time I tried it took me less
than 5 minutes, the second time took almost an hour.

Could it be that for some reason the while condition inside mixer.c (line 292)
is never true?

http://source.winehq.org/source/dlls/dsound/mixer.c#L291

=>0 0x7ce85c70 cp_fields_resample+0x2b1(dsb=0x2ddaf28, count=0x3c0,
freqAcc=0x2ddaff8) [/home/bruno/programs/wine/dlls/dsound/mixer.c:292] in
dsound (0x0320e708)
  1 0x7ce85ed3 cp_fields+0x5e(dsb=0x2ddaf28, count=0x3c0, freqAcc=0x2ddaff8)
[/home/bruno/programs/wine/dlls/dsound/mixer.c:325] in dsound (0x0320e738)
  2 0x7ce860df DSOUND_MixToTemporary+0xfe(dsb=0x2ddaf28, frames=0x3c0)
[/home/bruno/programs/wine/dlls/dsound/mixer.c:381] in dsound (0x0320e768)
  3 0x7ce86534 DSOUND_MixInBuffer+0x1a3(dsb=0x2ddaf28, writepos=0x6900,
fraglen=0x1e00) [/home/bruno/programs/wine/dlls/dsound/mixer.c:449] in dsound
(0x0320e7c8)
  4 0x7ce86874 DSOUND_MixOne+0x284(dsb=0x2ddaf28, writepos=0x6900,
mixlen=0x1e00) [/home/bruno/programs/wine/dlls/dsound/mixer.c:506] in dsound
(0x0320e838)

Or maybe it's related to the last backtrace in the file, regarding ddraw and
mesa.

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