[Bug 33528] GTA2 hangs up during gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jul 17 20:29:28 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33528

Bruno Jesus <00cpxxx at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #45319|0                           |1
        is obsolete|                            |

--- Comment #6 from Bruno Jesus <00cpxxx at gmail.com> 2013-07-17 20:29:28 CDT ---
Created attachment 45320
  --> http://bugs.winehq.org/attachment.cgi?id=45320
bt for locked threads in wine 1.6-rc5

Ok, I see now that there is a thread with a HEAP_CreateFreeBlock that is hung.
For some reason it's not possible to step in this line:

0x7bc47c9b HEAP_CreateFreeBlock+0x155
[/home/bruno/programs/wine/dlls/ntdll/heap.c:607] in ntdll: movl      
%eax,0x0(%esp)
607             mark_block_initialized( (ARENA_FREE **)pNext - 1, sizeof(
ARENA_FREE * ) );

Wine-dbg>info locals
0x7bc47c9b HEAP_CreateFreeBlock+0x155: (0033f7d8)
        SUBHEAP* subheap=0x2580000 (parameter [EBP+8])
        void* ptr=0x2c43420 (parameter [EBP+12])
        SIZE_T size=0x180 (parameter [EBP+16])
        ARENA_FREE* pFree=0x2c43420 (local [EBP-12])
        char* pEnd="i" (local [EBP-4])
        BOOL last=0 (local [EBP-20])
        DWORD flags=0x2 (local [EBP-8])
        DWORD* pNext=0x2c435a0 (local [EBP-24])

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