[Bug 33528] GTA2 hangs up during gameplay
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jul 17 20:29:28 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=33528
Bruno Jesus <00cpxxx at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #45319|0 |1
is obsolete| |
--- Comment #6 from Bruno Jesus <00cpxxx at gmail.com> 2013-07-17 20:29:28 CDT ---
Created attachment 45320
--> http://bugs.winehq.org/attachment.cgi?id=45320
bt for locked threads in wine 1.6-rc5
Ok, I see now that there is a thread with a HEAP_CreateFreeBlock that is hung.
For some reason it's not possible to step in this line:
0x7bc47c9b HEAP_CreateFreeBlock+0x155
[/home/bruno/programs/wine/dlls/ntdll/heap.c:607] in ntdll: movl
%eax,0x0(%esp)
607 mark_block_initialized( (ARENA_FREE **)pNext - 1, sizeof(
ARENA_FREE * ) );
Wine-dbg>info locals
0x7bc47c9b HEAP_CreateFreeBlock+0x155: (0033f7d8)
SUBHEAP* subheap=0x2580000 (parameter [EBP+8])
void* ptr=0x2c43420 (parameter [EBP+12])
SIZE_T size=0x180 (parameter [EBP+16])
ARENA_FREE* pFree=0x2c43420 (local [EBP-12])
char* pEnd="i" (local [EBP-4])
BOOL last=0 (local [EBP-20])
DWORD flags=0x2 (local [EBP-8])
DWORD* pNext=0x2c435a0 (local [EBP-24])
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