[Bug 23807] Unsupported texture formats: DF16, DF24, RAWZ: format unrecognized(909198916)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 18 05:19:30 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=23807

--- Comment #23 from Henri Verbeet <hverbeet at gmail.com> 2013-07-18 05:19:30 CDT ---
(In reply to comment #22)
> (In reply to comment #21)
> > Does it actually fix anything?
> Yes, it does. It adds missing pixel formats which were requested by some games
> (I can remember SoF:PB).
> 
That doesn't really answer the question. Applications typically probe what
formats and capabilities are available at startup, and then pick their
preferred rendering path based on that information. I'd expect most
applications to work just fine with INTZ, and at least some of them to actually
prefer INTZ over DF24/DF16. I.e., the more explicit version of that question is
if it fixes any rendering issues, or significantly improves performance in any
applications.

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