[Bug 29168] Star Wars: The Old Republic game client hangs at intro splash

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 18 16:46:10 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=29168

--- Comment #247 from hash <HASH.DuOrden at gmail.com> 2013-07-18 16:46:10 CDT ---
(In reply to comment #246)
> (In reply to comment #245)
> 
> swtor_fix.exe has to be on a completely seperate thread to the game, and does
> nothing until SWTOR.exe has been called by the Launcher when you press 'Play'.

With my script, I made to run games with WINE, swtor_fix.exe is runned at the
same time as launcher.exe as a separate process.
It echoes in terminal, in my case in log file:
Waiting for swtor...
> Methods to try:
> # Use the single ampersand & at the end of it to make the command on a seperate
> 'thread'.
> my all-in-one launcher does that :)
> 
> # Just use a completely seperate terminal and kick it up in there:
> Open a new terminal and put in:
> cd [where it is saved] && env WINEARCH=win32 WINEPREFIX=~/wines/swtor wine
> "swtor_fix.exe"
I don't need that: env WINEARCH=win32
as my linux is 32 bit.
> it will then say waiting for threads...
> then open a NEW terminal and start the launcher in that one. Once logged in and
> you press play, the launcher closes and calls swtor.exe (with a load of
> parameters). If you check back with the terminal that has swtor_fix.exe, it
> should now say a PID found or somert.
Yes, as swtor.exe starts swtor_fix.exe logs:
----------------
Found, PID: 114
Waiting for threads to end..
^^^^^^^^^^^^^^^^
And thats all it dose.

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