[Bug 33753] Titan Quest : Multiplayer not working

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 8 14:52:32 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33753

--- Comment #10 from Erich Hoover <erich.e.hoover at gmail.com> 2013-06-08 14:52:32 CDT ---
(In reply to comment #9)
> Ok, (haven't touched any C for allmost 10 years), I removed the call to
> "interface_bind" in the WS_bind function; ie I removed the 2 lines :
> else if (interface_bind(s, fd, &uaddr.addr))
> in4->sin_addr.s_addr = htonl(WS_INADDR_ANY);
> 
> And the game is working as intended (Hosting a local lan game result in a fully
> playable environement).

Ok, put that code back and then remove the line that says:
if (setsockopt(fd, SOL_SOCKET, SO_ATTACH_FILTER ...
and the following line with the goto and see what that does.

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