[Bug 21253] Armed Assault 2 does not render graphics correctly.

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 16 06:38:58 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=21253

Paul Brüll <paul.bruell at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |paul.bruell at gmail.com

--- Comment #16 from Paul Brüll <paul.bruell at gmail.com> 2013-06-16 06:38:58 CDT ---
Hello,
When using the exact same settings as described below and wine 1.5.4 and some
raw input patch (using play on linux wine 1.5.4-xliveless3-rawinput3) the
textures do not flash. must test further though...

The following is with wine 1.5.31

i think there are multiple problems here, as i only have a geforce gtx 660m i
cant state how its on an amd graphics card.
but when i first start the game there are no textures on the ground or
buildings, everything is kinda beige coloured. smoke, fire and shadows kinda
smear across the screen.
its unplayable. then i searched around and found a youtube video where someone
suggested playing around with GLSL support and strict draw ordering. it got
better with GLSL disabled and strict draw ordering enabled.
next i enabled antialiasing on its lowest setting (doesnt matter which setting
really, only matters that its enabled.) that way i had the best results.
post effects kinda seem to smear the shadows a bit but only sometimes...
any other setting did not affect the glitches at all.

now i can see all textures. but groundtextures flash in and out of view beeing
replaced sometimes by white or black colour. around the player char is an area
where the texture is constantly black or white.
it all depends on camera angle, or maybe even the ground angle. planes appear
to be less flashy than mountain areas
the grass and shrubs help in visibility of the ground but hinder the sight when
lying flat on the ground. and since arma 2 doesnt have that extra grass level
texture for great distances, you are visible over great distances anyways.

sometimes the textures on buildings (also runways) change to black when i am at
a certain distance to it. sometimes when in a barn, the interiour buildings
textures change to that beige coulour, but the items stay normal( crates and
haystacks etc.)

i would not recomend people who are prone to seizures or react to flashing
lights to play this way, but other than headaches i had no problems so far.

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