[Bug 33825] Splinter Cell: Conviction - glsl shaders error

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jun 24 11:39:04 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33825

--- Comment #9 from Matteo Bruni <matteo.mystral at gmail.com> 2013-06-24 11:39:04 CDT ---
(In reply to comment #8)
> This GPU is rather new. It's quite surprising. The limit of 2 corresponds to ps
> 1.0 to 1.3. Maybe a driver bug?

Maybe the error message is not very accurate e.g. it's trying to use 3
temporary registers in a single instruction which doesn't support it. Just
random guesses since I don't know the details of that GPU.
It might very well be a driver bug. Make sure your 32-bit drivers are up to
date, if you're on a 64-bit distro.

I'm not sure we can do much about it. Does lowering graphical settings in-game
help?

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