[Bug 23863] The Bard's Tale (2005): unplayable due to almost completely black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 8 05:47:32 CST 2013


http://bugs.winehq.org/show_bug.cgi?id=23863

Jeff MacLoue <jeff at macloue.com> changed:

           What    |Removed                     |Added
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                 CC|                            |jeff at macloue.com

--- Comment #18 from Jeff MacLoue <jeff at macloue.com> 2013-03-08 05:47:32 CST ---
Trying GOG's The Bard's Tale version on GeForce GT640, the issue is the same
for wine 1.2.3, 1.4.1 and 1.5.25.

Unlike +xvidmode log posted by GyB I get the following error:

err:xvidmode:ComputeGammaFromRamp inverted or flat gamma ramp (0->0), rejected

So probably the game gets some very wrong idea about the colorspace so it sets
all the pixel colors to black for 3D rendering. Some things like particles,
text and minimap (probably drawn elsewhere and passed to 3D renderer as a
texture) look correctly drawn.

I have managed to get rid of the error quoted above with
"CopyDefaultColors"="Y" option for X11 Driver but this didn't help the 3D at
all.

Tried both native/internal d3dx9, enable/disable glsl (no effect at all).

PS I'm running Slackware 13.37 (X.Org X Server 1.9.5) with binary nVidia
drivers 310.32.

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