[Bug 33216] Fallout New Vegas freezes at "dsoundrender.c: DSoundRenderImpl.csFilter"
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Mar 22 06:30:42 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=33216
Kurt <kurtjaeke at gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #43942|0 |1
is obsolete| |
--- Comment #2 from Kurt <kurtjaeke at gmx.de> 2013-03-22 06:30:42 CDT ---
Created attachment 43985
--> http://bugs.winehq.org/attachment.cgi?id=43985
Backtrace.
Attached the requested backtrace. I created this by waiting for the "wait timed
out" message, and then using winedbg.
Btw, I found a way to work around this issue. I noticed that attaching the
debugger (i.e., launching winedbg) stops the crash from happening exactly once.
So, repeatedly attaching and quitting winedbg helped me over this issue. I hope
this information is of use.
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