[Bug 32576] Skyrim runs but does not display game

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 6 09:27:59 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=32576

Mauro Carvalho Chehab <mchehab at infradead.org> changed:

           What    |Removed                     |Added
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                 CC|                            |mchehab at infradead.org

--- Comment #5 from Mauro Carvalho Chehab <mchehab at infradead.org> 2013-05-06 09:27:59 CDT ---
I noticed the same issue here, with both a r600 ATI, using Open Source Driver,
and the i7core Intel GPU, using i915 driver. It works with the ATI proprietary
driver (but it really sucks to use the proprietary driver with other
applications as it lacks XRandr support when multiple heads are used).

What happens with the ati/i915 drivers is that most of the graphics vertexes
are not displayed, due to errors similar to this one:

err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from glDrawElementsBaseVertex @ drawprim.c / 63
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6)
fixme:d3d:context_check_fbo_status     Location SFLAG_INTEXTURE (0x40000).
fixme:d3d:context_check_fbo_status     Color attachment 0: (0xfe44288)
WINED3DFMT_R16G16B16A16_FLOAT 1x1 0 samples.
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from glDrawElementsBaseVertex @ drawprim.c / 63

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