[Bug 33603] Metro: Last Light crash after several minutes

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 29 14:50:38 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=33603

--- Comment #5 from Bully Bull <bully at mailinator.com> 2013-05-29 14:50:38 CDT ---
here are a few more details

wine --version
wine-1.5.31

glxinfo | grep direct
direct rendering: Yes
    GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect, 
    GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 
    GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, 
    GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, 

Graphics driver
NVIDIA 319.17

output from
WINEDEBUG=fixme-all,+wine_d3d wine Steam.exe -applaunch 43160
.
.
.
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
err:d3d:resource_unload Resource 0x1c2a40 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x1c2a40 is being unloaded while mapped.
err:d3d:wined3d_debug_callback 0x189c4c98: "GL_INVALID_OPERATION error
generated. Invalid PBO operation.".
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glTexSubImage2D @ surface.c / 2348
err:d3d:wined3d_debug_callback 0x189c4c98: "GL_INVALID_OPERATION error
generated. Invalid PBO operation.".
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glTexSubImage2D @ surface.c / 2348
err:d3d:wined3d_debug_callback 0x189c4c98: "GL_INVALID_OPERATION error
generated. Invalid PBO operation.".
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glTexSubImage2D @ surface.c / 2348
err:d3d:wined3d_debug_callback 0x189c4c98: "GL_INVALID_OPERATION error
generated. Invalid PBO operation.".
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glTexSubImage2D @ surface.c / 2348
err:d3d:wined3d_debug_callback 0x1c07e0: "GL_OUT_OF_MEMORY error generated.
Failed to allocate memory for buffer data.".
err:d3d_surface:surface_load_pbo >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505)
from glBufferDataARB @ surface.c / 545
err:d3d:wined3d_debug_callback 0x1c07e0: "GL_OUT_OF_MEMORY error generated.
Failed to map buffer.".
err:d3d_surface:surface_map >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from
glMapBufferARB @ surface.c / 926
wine: Unhandled page fault on write access to 0x00000000 at address 0x78aa1ed7
(thread 0049), starting debugger...
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