[Bug 11674] Dual-core unsupported in WoW and SC2

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 6 03:01:30 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=11674

--- Comment #329 from Stefan Dösinger <stefan at codeweavers.com> 2013-09-06 03:01:30 CDT ---
Broken graphics in StarCraft 2 are a known problem. It's a pretty stupid race
condition in volume.c, volume_preload. I expect it to affect many, many games.

The other problem is that drivers don't like it if we call GL from multiple
threads. To solve this I'll have to finish moving all GL calls to the worker
thread.

The third set of work is cleaning up surfaces so we can get rid of the
inefficient surface_map implementation that is holding back games like CoD:
MW2.

Fixing those things will take a while. I'll proceed merging my volume cleanup
patches, and then surface cleanup patches, and post a new patchset when I think
I've fixed all the issues you reported.

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