[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Sep 12 07:29:41 CDT 2013
http://bugs.winehq.org/show_bug.cgi?id=34480
maxime.chassagneux at gmail.com changed:
What |Removed |Added
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CC| |maxime.chassagneux at gmail.co
| |m
--- Comment #3 from maxime.chassagneux at gmail.com 2013-09-12 07:29:41 CDT ---
I can confirm this issue too.
Even with the patch, a red square is display to replace bad textures and could
be annoying in this game...
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