[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 12 07:29:41 CDT 2013


http://bugs.winehq.org/show_bug.cgi?id=34480

maxime.chassagneux at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |maxime.chassagneux at gmail.co
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--- Comment #3 from maxime.chassagneux at gmail.com 2013-09-12 07:29:41 CDT ---
I can confirm this issue too. 
Even with the patch, a red square is display to replace bad textures and could
be annoying in this game...

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