[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 8 18:10:06 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34480

--- Comment #19 from a.metaphysical.drama at gmail.com ---
As i said on appdb page you can use this hack of mine
http://pastebin.com/xSNJjkMY, as suggested by Stefan Dösinger

This should work well with every version of wine and LoL, it's just an hack
waiting for a better solution

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