[Bug 34480] Multiple games crash during attempt to write past the end of mip level, expecting contiguous mipchain allocation (League of Legends, Warlock Master of the Arcane)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Apr 29 15:32:48 CDT 2014


https://bugs.winehq.org/show_bug.cgi?id=34480

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |focht at gmx.net
            Summary|wined3d: League of Legends  |Multiple games crash during
                   |crashes when using textures |attempt to write past the
                   |with mipmaps smaller than a |end of mip level, expecting
                   |block                       |contiguous mipchain
                   |                            |allocation (League of
                   |                            |Legends, Warlock Master of
                   |                            |the Arcane)

--- Comment #23 from Anastasius Focht <focht at gmx.net> ---
Hello folks,

still present.

I found another game suffering from this: 'Warlock - Master of the Arcane 1.4'
(Steam) -> bug 32559

Henry did an educated guess which quickly helped to identify the issue.

Refining summary to collect games here.

$ wine --version
wine-1.7.17-129-gb84e112

Regards

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