[Bug 35748] Blazing Angels 2: cannot initialize 3D engine
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Apr 30 11:58:35 CDT 2014
https://bugs.winehq.org/show_bug.cgi?id=35748
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht at gmx.net
--- Comment #2 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
--- snip ---
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.DebugCRT" (8.0.50608.0)
err:module:import_dll Library MSVCR80D.dll (which is needed by L"C:\\Program
Files\\Ubisoft\\Blazing Angels 2 Secret Missions of WWII\\Bin\\restore.exe")
not found
--- snip ---
If the game executables really bind to the debug version of the VC++ runtime
this would be a serious accident on the developer or publisher side.
There is a rule: you don't ship apps/games linked to the debug version of the
VC++ runtime.
These dlls are non-redistributable, they are part of Visual Studio
installation.
You don't expect people wanting to play a game installing Visual Studio.
Not a Wine bug. Complain to whoever developed/published that product.
Regards
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