[Bug 22682] Far Cry 2/Avatar Demo/Deathspank fail to start, want d3dx9_36.dll.D3DXGetShaderInputSemantics

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 30 20:14:06 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=22682

Jarkko K <jarkko_korpi at hotmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |jarkko_korpi at hotmail.com

--- Comment #19 from Jarkko K <jarkko_korpi at hotmail.com> ---
I havent submited patches into wine...

But I read

http://msdn.microsoft.com/en-us/library/windows/desktop/bb172872%28v=vs.85%29.aspx

which is about "D3DXGetShaderInputSemantics".

Basically you just need to add the D3DXGetShaderInputSemantics function to
return

"D3D_OK"

And add some stub message.

Could someone try if adding fucntion which returns D3D_OK fixes the issue?

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