[Bug 32692] Clones (game) crashes when starting a single-player game (without native d3dx9 libraries)
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Aug 7 18:14:40 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=32692
hanska2 at luukku.com changed:
What |Removed |Added
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CC| |hanska2 at luukku.com
--- Comment #4 from hanska2 at luukku.com ---
The game worked fine, but when I set that certain dll native it does crash.
There are some video animations they are played with poor speed.
console spams
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80005.
I also see this
Backtrace:
=>0 0x7e440ac8 D3DXMatrixMultiply+0x38() in d3dx9_36 (0x0033fa8c)
I would say this is pretty much the same shape as reported before.
wine 1.7.22
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