[Bug 32692] Clones (game) crashes when starting a single-player game (without native d3dx9 libraries)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 7 18:14:40 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=32692

hanska2 at luukku.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |hanska2 at luukku.com

--- Comment #4 from hanska2 at luukku.com ---
The game worked fine, but when I set that certain dll native it does crash.
There are some video animations they are played with poor speed.

console spams

fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80005.

I also see this 

Backtrace:
=>0 0x7e440ac8 D3DXMatrixMultiply+0x38() in d3dx9_36 (0x0033fa8c)


I would say this is pretty much the same shape as reported before.

wine 1.7.22

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list