[Bug 24013] Assassin's Creed's DX10 version does not work.
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Feb 11 16:55:09 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=24013
--- Comment #12 from Anastasius Focht <focht at gmx.net> ---
Created attachment 47510
--> http://bugs.winehq.org/attachment.cgi?id=47510
AssassinsCreed_Dx10.exe crash
Hello folks,
confirming. There is some progress due to recent commits.
There are lots of d3d10/shader stub/fixme messages.
I debugged the current crash ultimately being caused by
d3d10_shader_reflection_GetConstantBufferByIndex() stub but probably the harm
has already been done earlier due to other DX10 insufficiencies.
MSDN:
http://msdn.microsoft.com/en-us/library/windows/desktop/bb173761%28v=vs.85%29.aspx
The returned ID3D10EffectConstantBuffer iface ptr is NULL hence the crash on
dereference.
Regards
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