[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 21 07:43:50 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=34480
Riccardo <c10ud.dev at gmail.com> changed:
What |Removed |Added
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Version|1.7.1 |1.7.13
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