[Bug 26379] Multiple games crash on unimplemented function d3dx9_36.dll.D3DXComputeNormals (Gamestudio Venice, Nvidia hdr demo, Fritz 11, XCOM, Cities XL)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 23 13:35:41 CST 2014
https://bugs.winehq.org/show_bug.cgi?id=26379
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht at gmx.net
Summary|Gamestudio Venice/Nvidia |Multiple games crash on
|hdr sample crash with |unimplemented function
|unimplemented function |d3dx9_36.dll.D3DXComputeNor
|d3dx9_36.dll.D3DXComputeNor |mals (Gamestudio Venice,
|mals |Nvidia hdr demo, Fritz 11,
| |XCOM, Cities XL)
--- Comment #7 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
confirming, still present.
Refining summary.
$ sha1sum HDR_FP16x2.zip
c530078f6687dbd18b12c96fee2a2ac6f9236792 HDR_FP16x2.zip
$ du -sh HDR_FP16x2.zip
9.2M HDR_FP16x2.zip
$ wine --version
wine-1.7.13-27-ge610713
Regards
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