[Bug 35669] New: Space Giraffe: text between levels (and on level selection screen) is corrupted / unreadable
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Feb 24 14:29:26 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=35669
Bug ID: 35669
Summary: Space Giraffe: text between levels (and on level
selection screen) is corrupted / unreadable
Product: Wine
Version: 1.7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs at winehq.org
Reporter: pedro.timoteo at gmail.com
CC: wine-bugs at winehq.org
Llamasoft's Space Giraffe (demo currently available at
http://minotaurproject.co.uk/downloads/SpaceGiraffeSetup105.zip) is perfectly
playable, but the text between levels (where the game gives your rating, among
other things) is unreadable. This also affects some text in the level selection
screen (with the levels' names), and other text effects during actual gameplay.
Text in menus is fine; the problematic text uses some scaling effects that
don't work in Wine.
I'm testing it in 1.7.13, but this is an old bug (affecting 1.6.x as well, and,
according to the AppDB, even older versions). Note that this isn't related to
bug #32876, which actually rendered the game mostly unplayable, and was
apparently fixed in 1.5.29.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list