[Bug 35669] New: Space Giraffe: text between levels (and on level selection screen) is corrupted / unreadable

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 24 14:29:26 CST 2014


http://bugs.winehq.org/show_bug.cgi?id=35669

            Bug ID: 35669
           Summary: Space Giraffe: text between levels (and on level
                    selection screen) is corrupted / unreadable
           Product: Wine
           Version: 1.7.13
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3dx9
          Assignee: wine-bugs at winehq.org
          Reporter: pedro.timoteo at gmail.com
                CC: wine-bugs at winehq.org

Llamasoft's Space Giraffe (demo currently available at
http://minotaurproject.co.uk/downloads/SpaceGiraffeSetup105.zip) is perfectly
playable, but the text between levels (where the game gives your rating, among
other things) is unreadable. This also affects some text in the level selection
screen (with the levels' names), and other text effects during actual gameplay. 

Text in menus is fine; the problematic text uses some scaling effects that
don't work in Wine.

I'm testing it in 1.7.13, but this is an old bug (affecting 1.6.x as well, and,
according to the AppDB, even older versions). Note that this isn't related to
bug #32876, which actually rendered the game mostly unplayable, and was
apparently fixed in 1.5.29.

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