[Bug 35587] League of Legends: Long delay before loading into the game when sound is enabled
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Feb 26 08:30:40 CST 2014
https://bugs.winehq.org/show_bug.cgi?id=35587
--- Comment #13 from Joshua <spam-dreck-shit at web.de> ---
Created attachment 47648
--> https://bugs.winehq.org/attachment.cgi?id=47648
Game Client Logs (en_US)
Notice this at 000111.841: pFilename =
Data\Sounds\FMOD\en_US/LoL_Audio_en_US.fev
Maybe it is confused by the different path separators.
Also interesting is that it finds a correct file but the overall delay ist
still the same.
I have no idea how to debug this further, do you know how to proceed?
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