[Bug 35286] Borderlands (Steam) crashes on unimplemented function msvcr90.dll._crt_debugger_hook

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 2 09:49:07 CST 2014


http://bugs.winehq.org/show_bug.cgi?id=35286

Anastasius Focht <focht at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |download
                URL|                            |http://store.steampowered.c
                   |                            |om/app/8980/
            Summary|Borderlands crashes on      |Borderlands (Steam) crashes
                   |unimplemented function      |on unimplemented function
                   |msvcr90.dll._crt_debugger_h |msvcr90.dll._crt_debugger_h
                   |ook                         |ook

--- Comment #3 from Anastasius Focht <focht at gmx.net> ---
Hello Cùran,

can you provide a log with more debug channels enabled (without the 'heavy'
+relay gun):

--- snip ---
$ WINEDEBUG=+tid,+seh,+loaddll,+process,+mmdevapi wine ./foo.exe >>log.txt 2>&1
--- snip ---

The idea is to identify the place that could be examined further:

1) process which aborts -> +process (parent-child relationships)
2) faulting thread within process -> +tid
3) exception info (fault address + pc, caller states) -> +seh
4) PE mapping/image range containing faulting code -> +loaddll (info from +seh)

(optionally +msvcrt which sometimes reveals more context).

Regards

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