[Bug 35286] Borderlands (Steam) crashes on unimplemented function msvcr90.dll._crt_debugger_hook
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jan 2 09:49:07 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=35286
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |download
URL| |http://store.steampowered.c
| |om/app/8980/
Summary|Borderlands crashes on |Borderlands (Steam) crashes
|unimplemented function |on unimplemented function
|msvcr90.dll._crt_debugger_h |msvcr90.dll._crt_debugger_h
|ook |ook
--- Comment #3 from Anastasius Focht <focht at gmx.net> ---
Hello Cùran,
can you provide a log with more debug channels enabled (without the 'heavy'
+relay gun):
--- snip ---
$ WINEDEBUG=+tid,+seh,+loaddll,+process,+mmdevapi wine ./foo.exe >>log.txt 2>&1
--- snip ---
The idea is to identify the place that could be examined further:
1) process which aborts -> +process (parent-child relationships)
2) faulting thread within process -> +tid
3) exception info (fault address + pc, caller states) -> +seh
4) PE mapping/image range containing faulting code -> +loaddll (info from +seh)
(optionally +msvcrt which sometimes reveals more context).
Regards
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