[Bug 31518] Tomb Raider 4 (GOG version) software rendering crashes
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 19 08:47:42 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=31518
Wylda <wylda at volny.cz> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #41455|0 |1
is obsolete| |
Attachment #41457|0 |1
is obsolete| |
Status|UNCONFIRMED |NEW
Assignee|wine-bugs at winehq.org |wylda at volny.cz
Ever confirmed|0 |1
--- Comment #5 from Wylda <wylda at volny.cz> ---
Created attachment 47247
--> http://bugs.winehq.org/attachment.cgi?id=47247
Crashlog from wine-1.7.11
I'm able to reproduce the issue in wine-1.7.11. The problem is reproducible,
when under SW renderer mode i want also to play video (option "No FMV" is
UNchecked). See http://bugs.winehq.org/show_bug.cgi?id=31260#c15
Crash log attached, console log:
fixme:int:__wine_emulate_instruction mov %cr4, %eax at 0x0048da53
fixme:int:__wine_emulate_instruction mov %cr4, %eax at 0x0048da64
fixme:win:EnumDisplayDevicesW ((null),0,0x33f640,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f330,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f3f0,0x00000000), stub!
fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw object
supported.
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0027), starting debugger...
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