[Bug 30511] Guild Wars 2 launcher crashes with "assertion m_ioCount failed"
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jan 21 13:13:21 CST 2014
http://bugs.winehq.org/show_bug.cgi?id=30511
--- Comment #31 from nob.dir.info at gmail.com ---
Created attachment 47270
--> http://bugs.winehq.org/attachment.cgi?id=47270
Crash log with WINEDEBUG=-all,+winsock
Here is a crash log with WINEDEBUG=-all,+winsock.
The error
warn:winsock:wsaErrno errno 115, (Operation in progress).
is recurrent. However, the program does not crash at the the first occurrence,
but after some (~10).
The weird behavior on closing and reusing the same socket afterwards
disappeared at least.
This bug occurs very often (after 30 sec, 2 min max) and is very annoying, as
it prevents the client to upgrade flawlessly. It doesn't prevent from playing
fortunately!
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