[Bug 31113] Civilization V crashes after specific amount of game turns

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 3 17:21:47 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=31113

--- Comment #127 from Von Random <von+winehq at vdrandom.org> ---
Here's how I did it:
1. Created the 10G loop file and formated it in NTFS.

2. Mounted it into my steam wineprefix location, specifically where it installs
Civ5. (Well, not directly, I used the power of symlinks, so that my fstab
doesn't get ugly.):
~ % mount|grep civ5
/home/username/opt/civ5.disk on /media/civ5 type fuseblk
(rw,nosuid,nodev,relatime,user_id=0,group_id=0,allow_other,blksize=4096)

~ % ll ~/.wine/drive_c/Steam/steamapps/common/Sid\ Meier\'s\ Civilization\ V 
lrwxrwxrwx 1 username users 11 May  4 21:44
/home/username/.wine/drive_c/Steam/steamapps/common/Sid Meier's Civilization V
-> /media/civ5

3. Run steam from that wineprefix and install Civ5 as usual. Takes some time
since NTFS-3g is slower than native fs.

4. Run the game from steam. Works like a charm.

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