[Bug 34342] Chronic crash of Guild Wars 2(out of memory)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jun 14 17:03:38 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=34342

M <a5646802 at drdrb.net> changed:

           What    |Removed                     |Added
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                 CC|                            |a5646802 at drdrb.net

--- Comment #17 from M <a5646802 at drdrb.net> ---
This bug should definitely be confirmed -- GW2 leaks memory for several recent
versions of 64 bit Wine (including 1.7.19). It occurs as more and more as
textures are loaded, which is why the leak is faster in areas with lots of
other players; lowering the texture limits in GW2 slows but does not eliminate
the problem. This does not occur for 64 bit Windows users. As commentor Tom
noted, the following PoL version of Wine does indeed seem to perform
substantially better than others (45+ FPS for me):

>   1.7.15-CS-0.6-7173c38

However, I still get a slow(er) and persistent memory leak that eventually
crashes the game (as it nears 4GB of memory in a 16GB system). FPS falls
dramatically, input is ignored, and then the game crashes.

I've also observed this behavior with both Nvidia (GTX 750 Ti) and AMD (Radeon
6850 HD) cards and their most recent proprietary drivers. Also I do not have
any reason to believe that it's related to pulseaudio.

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