[Bug 20074] Oblivion: black skin of main hero without native d3dx9_27.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 9 12:15:05 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=20074

--- Comment #39 from PD Cant <p_cantwell at hotmail.com> ---
(In reply to PD Cant from comment #30)
> It was my nVidia's OpenGL settings. Anti-aliasing was turned off! I'm back
> to normal Wine gameplay again.
> 
> BTW, while the animations were in the midst of slow moving, if I happened to
> save the game at that time, it would not load the saved game. It would stop
> somewhere in mid-progressbar and stop. I had to kill the Oblivion.exe
> process. I would have to wait for the animations to finish before I could
> safely save, if I lived that long. The lesson: don't save during animations,
> slow or fast.
>  
> (In reply to comment #29)
>  
> > It didn't correct the door opening and smoke/spell-casting animations, though.
> > Those happen super slowly, the doors stopping me for long periods of time until
> > they finally open wide enough for passage. I'm sure this has to do with the
> > nVidia driver that I continually upgrade, against most Ubuntu forum
> > admonishments. It's odd that characters on the other side of the door move
> > naturally and not slowly, nor does my player's motion slow down. It's only
> > doors and casting (that I've noticed so far.)

The slow animation was fixed by a patch by a gamer. I have no problems anymore.

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