[Bug 30849] Diablo 3: Hangs on "Authenticating Credentials"

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 10 07:09:08 CDT 2014


http://bugs.winehq.org/show_bug.cgi?id=30849

--- Comment #102 from Jerome Leclanche <adys.wh at gmail.com> ---
(In reply to Erich Hoover from comment #101)

I have to double check I didn't mess something up, but I think your patch
caused a crash.

Problem is, there seems to be a regression from the other day.. looking into
it.

err:d3d:wined3d_debug_callback 0x17a100: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Operation is not valid because a bound framebuffer is not
framebuffer complete.".
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION
(0x506) from glDrawElementsBaseVertex @
../../../wine-multimedia/dlls/wined3d/drawprim.c / 73
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (0x8cd6)
fixme:d3d:context_check_fbo_status      Location WINED3D_LOCATION_TEXTURE_RGB
(0x20).
fixme:d3d:context_check_fbo_status      Color attachment 0: (0x2611ff38)
WINED3DFMT_B8G8R8A8_UNORM 1672x987 0 samples.
fixme:d3d:context_check_fbo_status      Depth attachment: (0x26121048)
WINED3DFMT_INTZ 1672x987 0 samples.

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