[Bug 34480] wined3d: League of Legends crashes when using textures with mipmaps smaller than a block
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Mar 23 13:28:46 CDT 2014
http://bugs.winehq.org/show_bug.cgi?id=34480
James Lin <james122333 at gmail.com> changed:
What |Removed |Added
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CC| |james122333 at gmail.com
--- Comment #15 from James Lin <james122333 at gmail.com> ---
Riccardo's patch can solve the problem but just crash when i enter into the
battle awhile.
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